Melee Weapons


Melee Weapons

A Melee weapon is any weapon that depends purely upon the muscle of the weilder to deliver it's affect and which is not thrown. Thrown, self-powered, explosive delivery makes a weapon a ranged weapon.

Weapon

Damage

Block

Hands

Skill

Axe

5

Y

2

Crushing Weapons

Baton, Tonfa

2

Y

1

Staff

Bite (Carnivore)

3

N

0

Brawling

Broadsword

7

Y

2

Blades, heavy

Bull Whip

3

N

1

Whip

Calvary Sabre

6

Y

1

Blades, heavy

Cane

2

Y

1

Staff

Chain

3

Y

2

Whip

Claws (Animal)

2

N

1

Brawling

Dagger

3

N

1

Blades, Light

Fist (Punch)

1

Y

1

Brawling

Fist with Cestus

2

Y

1

Brawling

Flail

4

N

1

Whips

Foot (Kick)

2

N

0

Brawling

Halbard

6

Y

2

Halbard Weapons

Hatchet

4

N

1

Crushing Weapons

Horns/Antlers

3

Y

0

Brawling

Katana

6

Y

1

Blades, Light

Knife

3

N

1

Blades, Light

Lance (from mount)

7

N

1

Halbard Weapons

Mace

5

N

1

Crushing Weapons

Machete

4

Y

1

Blades, Light

Maul

6

N

2

Crushing Weapons

Nunchakus

3

Y

2

Whip

Quarterstaff

3

Y

2

Staff

Rapier

5

Y

1

Blades, Light

Sai

2

Y

1

Blades, Light

Scimitar

5

Y

1

Blades, Heavy

Shield

2

Y

1

Shield

Short Sword

4

Y

1

Blades, Light

Sledge Hammer

5

N

2

Crushing Weapons

Spear

4

Y

2

Staff

Sword Cane

4

Y

1

Blades, Light

Talons (Raptor)

3

N

1

Brawling

Three Piece Staff

4

Y

2

Whip

See Also the Ranged Weapons, Grenades, Alien Weapons and Range Penalties sections.