Nearsighted
(Minor Unfavorable Traits)
A character with this physical trait has eyes that are less than perfect. They are at a -4 for sight based Observation rolls and ranges, unless they are wearing corrective glasses.
Wearing glasses is treated as a social weakness in the societies of the setting, if a character chooses to use such to correct their eyesight (and lose the sight modifiers) they are at a -2 to to all social skills while wearing them.
They also can be easily broken, any combat injury to the character of Moderate or greater damage has a 25% chance of breaking them and a 25% chance of knocking them off the character (each rolled seperately by the GM when combat damage occurs).
This trait cannot, obviously, be taken at the same time as the trait Blindness.
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