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Diminutive

Page history last edited by PBworks 17 years, 6 months ago

Diminutive (Major Unfavorable Trait)

 

This trait is either the result of magic or a Mystic Heritage. If the result of magic it requires GM permission on a character.

 

A character with this trait is not just short or small, they are extremely small. They are anywhere from 6" to just below 3' in height with a proportionate reduction in Mass. They are at a -2 to Move on Foot. They will be at -5 to many skills, including Archery, Armorer, Blades Heavy, Carousing, Communication Technology, Disguise, Driving, Firefighting, Interrogation, Machinist, Mechanics, Piloting, Plumbing, Prospecting, Rifle, Slings, Staff, Thrown Weapons, Weapon Crafting, and Whip.

 

They will get a +2 to the base of Shadowing, Stealth. They get a +2 to their Defense (via Skill or just attribute) because they are harder to see/hit.

 

Diminutive characters get a +4 to their Dexterity / Acrobatics for defense vs Falling Damage.

 

This trait cannot be taken with Statuesque or Petite.

 

Minor Favorable Traits * Minor Unfavorable Traits * Major Favorable Traits * Major Unfavorable Traits * Trait Lists

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